ENVIRONMENT ARTIST

Big Moxi Games is scaling its team to support the development of AAA MMO with a large global publisher. We are looking for a highly qualified and experienced World Builder / Level Artist with skills such as assembling game scenes to join us in creating awesome games for PC and consoles.

Responsibilities:

  • As a level artist your main job will be to “dress the level” designed by the level designers (Greybox), placing props and lighting to create amazing compositions;

  • Designing, modeling, and texturing props and environment art;

  • Asset briefing, prototyping and final propping of in-game scenes with a focus on mood and environmental storytelling.

Required Skills:

  • Experience with UE4;

  • Good understanding of light, composition;

  • Good knowledge of gameplay and level design;

  • Good knowledge of Maya and or Blender;

  • Good experience in modeling, texture, lighting;

  • Knowledge of optimization techniques.

Additional Information

  • On-site only

  • Candidates with more than 5 years of experience with game art will be considered for a higher salary range based on experience and abilities.

  • Relocation assistance is offered.

Join OUR PACK:

Apply now

Location:

Porto Alegre, Rio Grande do Sul, Brazil

About the Company

Big Moxi Games is currently developing Wardens Rising, a blend of fast-paced isometric action and base defense for PC and console. We aim to build a strong portfolio of original IPs for mid-to-hard core gamers across the globe. Raising our artistry and craftsmanship with great attention to detail. Crafting experiences that bring something new to genres like action, role-playing, shooter and strategy.