ENVIRONMENT ARTIST
Big Moxi Games is scaling its team to support the development of AAA MMO with a large global publisher. We are looking for a highly qualified and experienced World Builder / Level Artist with skills such as assembling game scenes to join us in creating awesome games for PC and consoles.
Responsibilities:
As a level artist your main job will be to “dress the level” designed by the level designers (Greybox), placing props and lighting to create amazing compositions;
Designing, modeling, and texturing props and environment art;
Asset briefing, prototyping and final propping of in-game scenes with a focus on mood and environmental storytelling.
Required Skills:
Experience with UE4;
Good understanding of light, composition;
Good knowledge of gameplay and level design;
Good knowledge of Maya and or Blender;
Good experience in modeling, texture, lighting;
Knowledge of optimization techniques.
Additional Information
On-site only
Candidates with more than 5 years of experience with game art will be considered for a higher salary range based on experience and abilities.
Relocation assistance is offered.
About the Company
Big Moxi Games is currently developing Wardens Rising, a blend of fast-paced isometric action and base defense for PC and console. We aim to build a strong portfolio of original IPs for mid-to-hard core gamers across the globe. Raising our artistry and craftsmanship with great attention to detail. Crafting experiences that bring something new to genres like action, role-playing, shooter and strategy.