UNREAL PROGRAMMMER
Big Moxi Games is scaling its programmer team to support the development of internal and external projects with a large global publisher. We are seeking passionate programmers with 2+ years of experience on Unreal Engine (blueprints and C++) to join us in creating awesome games for PC and consoles.
Responsabilities:
Collaborate with the engineering team to develop, debug, and maintain game systems using Unreal Engine 5.
Partner with engineers at multiple levels and the networking team to ensure large-scale performance optimization.
Create and document complex systems clearly, including technical design documents and code references.
Required Skills:
Minimum of 2+ years of experience in multiplayer game development, preferably with Unreal Engine.
Strong proficiency in C++.
Familiarity with version control systems such as Git and Perforce.
Positive, collaborative, and self-motivated attitude, effective in team environments.
Excellent verbal and written communication skills to articulate complex processes.
Ability to work collaboratively across different disciplines including design, art, and production.
Pluses:
Experience in AAA game development.
Experience with the Gameplay Ability System (GAS).
A portfolio showcasing attention to detail and high-quality, maintainable code.
Experience in profiling and optimizing applications for bandwidth and CPU usage.
Proven ability and willingness to mentor other engineers.
Join OUR PACK:
Location:
About the Company
Big Moxi Games is currently developing Wardens Rising, a blend of fast-paced isometric action and base defense for PC and console. We aim to build a strong portfolio of original IPs for mid-to-hard core gamers across the globe. Raising our artistry and craftsmanship with great attention to detail. Crafting experiences that bring something new to genres like action, role-playing, shooter and strategy.